- Ability scores generation method? - Point buy. Considering 4d6, arrange as desired, with 1 16 and 1 18 handed out automatically, as per Gamma World 4E if I run 4E D&D again.
- How are death and dying handled?0 and below is Unconscious, roll 1d20 each round, if you get 1-9 you have failed a death save. Three strikes and you're out. get to half you HP expressed as a negative number and you're dead straight away. RAW 4E.
- What about raising the dead? Heroic Tier PC - 500gp, Paragon - 5000gp, Epic -
- How are replacement PCs handled? Create a new character, usually with some tangental connection to the group; we've had cousin, work buddy, half-brother etc
- Initiative: individual, group, or something else? Individual
- Are there critical hits and fumbles? How do they work? 20 - crit if it would hit the target. If it wouldn't ordinarily hit the target, normal damage.
- Do I get any benefits for wearing a helmet?Only if it's magical
- Can I hurt my friends if I fire into melee or do something similarly silly?Not with firing into melee, but with area effect attacks, yes
- Will we need to run from some encounters, or will we be able to kill everything? You would be advised to choose your battles carefully in some locations
- Level-draining monsters: yes or no? No
- Are there going to be cases where a failed save results in PC death? - yes (see death saves above)
- How strictly are encumbrance & resources tracked? - not very strict most of the time
- What's required when my PC gains a level? Training? Do I get new spells automatically? Can it happen in the middle of an adventure, or do I have to wait for down time?Level up after Extended Rest. Training nor required. New powers acquired automatically. It can occur in the middle of an adventure (only if you rest).
- What do I get experience for? - Succeeding in quests, defeating foes,passing skill challenges
- How are traps located? Description, dice rolling, or some combination? - either/or
- Are retainers encouraged and how does morale work? The PCs have shown no inclination to gain outside aid, and their is no morale system. I might add in the one from LL.
- How do I identify magic items?In most cases, you discover the item's powers after a short rest.
- Can I buy magic items? Oh, come on: how about just potions? Sometimes.
- Can I create magic items? When and how? Yes, using the appropriate ritual.
- What about splitting the party? - go for it.
Monday, April 09, 2012
Brendan's 20 questions
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Good to see you back blogging :) Haven't done this one, but been reading many lots posts about it. I rather like the sound of the Gamma World ability scores generation, but it would depend on the system quite a lot I think.
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